Affinity · design software

Also known as: Affinity Designer · Affinity Photo · Affinity Publisher

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Affinity is a family of professional design software for vector illustration, raster photo editing and page layout, originally released as three separate applications: Affinity Designer, Affinity Photo and Affinity Publisher. In graphic design it is best known as a capable alternative to the Adobe Illustrator, Photoshop and InDesign trio, built on a shared engine and file format so that work moves between disciplines without export and re-import.

The applications were developed by the British company Serif and later came under Canva ownership. In 2025 the line was consolidated into a single Affinity application that combines the vector, pixel and layout workspaces, while older documents from the separate apps remain openable.

How the Affinity applications are structured

Affinity is organized around workspaces called personas, each of which swaps the toolset while the document stays the same. A designer can draw a logo with Bézier curves, switch to pixel tools to paint a texture inside it and then export slices, all in one file. This persona model is the main architectural difference from suites that split each discipline into a separate program with separate files.

Underneath, the applications share a common rendering engine and document model. Vector objects, pixel layers, adjustment layers, live filters and text frames are all layers in one hierarchy, so masking, clipping and grouping behave consistently. Earlier versions linked the apps through a feature called StudioLink, which let Publisher open the full toolsets of Designer and Photo inside a layout.

WorkspaceOriginCore tasksTypical output
VectorAffinity DesignerIllustration, icons, logos, interface assetsSVG, PDF, PNG exports
PixelAffinity PhotoRetouching, compositing, RAW developmentJPEG, TIFF, PSD
LayoutAffinity PublisherMultipage documents, typography, printPDF/X, print-ready PDF
ExportAll threeSlices, asset batches, multiple resolutionsAsset sets at 1x, 2x, 3x
Main workspaces and their purpose

Key capabilities for graphic design work

Affinity covers the full graphic design pipeline from sketch to press. Its vector tools include non-destructive boolean operations, a contour tool, live shapes with editable corners and precise snapping. Its pixel tools handle 16-bit and 32-bit per channel editing, frequency separation, focus merging and HDR merging.

  • Non-destructive editing: adjustment layers, live filters and live shapes stay editable until flattened.
  • Color management: ICC profiles, CMYK and Lab document modes and soft proofing for print.
  • Typography: OpenType features, text styles, master pages, baseline grids and linked text frames in layout work.
  • Print production: bleed, crop marks, overprint control and PDF/X export for press.
  • Artboards: multiple canvases in one document for responsive or multi-size deliverables.

A known performance strength is real-time rendering at high zoom. Affinity was designed to keep panning and zooming fluid even with complex documents, which is noticeable when editing large illustrations or multi-layer composites on modest hardware.

Affinity compared with other design tools

Choosing Affinity is mostly a question of workflow fit, file exchange and licensing. Its feature depth is comparable to established professional tools for most graphic design tasks, but ecosystem features such as cloud libraries, plug-ins and collaboration differ.

ToolMain strengthMain limitationBest fit
AffinityIntegrated vector, pixel and layout workSmaller plug-in ecosystemIndependent designers, small studios
Adobe Photoshop and IllustratorIndustry standard file exchangeSubscription cost, separate appsAgencies with Adobe-based pipelines
CanvaFast template-based productionLimited precision and print controlMarketing teams, quick social content
FigmaReal-time collaborationWeak for print and photo editingInterface and product design
Affinity against neighboring tools

File compatibility is the most frequent concern. Affinity opens PSD files with layers and many adjustments and can place or import PDF-compatible AI files, but complex effects, smart objects and some live features may be rasterized or simplified. Teams that exchange layered source files with Adobe users should test real project files before switching.

Files, formats and licensing

Affinity stores documents in native proprietary formats that keep personas, history and non-destructive layers intact. Exchange with other software happens through standard export formats, which is why a disciplined export step matters in mixed-tool teams.

FormatDirectionNotes
.afdesign, .afphoto, .afpubNativeLegacy per-application files, still supported
.afNativeUnified file of the consolidated application
PSDImport and exportLayers preserved, some effects simplified
PDF and PDF/XImport and exportMain exchange and print format
SVG and EPSImport and exportVector exchange, check gradients and text
IDMLImportOpening InDesign layouts in the layout workspace
Formats commonly used with Affinity

For most of its history Affinity was sold as a one-time perpetual license without a subscription, which became a central reason for its adoption. Under the consolidated model the core application is offered free of charge, while certain AI-assisted features are tied to a separate paid plan. Version 1 and version 2 files are not fully interchangeable, so archives should be saved in a known version.

Limitations and practical pitfalls

Affinity is mature, but several gaps catch new users. The most important is ecosystem dependency: printers, agencies and clients may expect native Adobe files, and Affinity can deliver only standard exports in those cases.

  • Plug-in support is limited to a subset of Photoshop-compatible filters, so specialized extensions may not run.
  • Scripting and automation are less established than in older suites, which affects large batch workflows.
  • Font handling differs subtly, so text-heavy documents should be checked for reflow after import.
  • Version mixing between legacy and unified files can create compatibility surprises in shared folders.

The practical rule is to pilot one complete project from brief to final export before migrating a team. That test reveals format, font and color issues that feature comparisons rarely show.

In simple terms

Affinity is a set of tools that designers use to draw logos, edit photos and lay out pages such as brochures or books. Instead of buying and learning three very different programs, a designer can do all three jobs in one environment and simply switch modes when the task changes.

Think of it as a workshop with three workbenches in the same room. You can carry a piece from one bench to the next without packing it up. The main thing to remember is that Affinity is a serious professional tool, but people who work with clients using other software should check that files open correctly on both sides.

A practical example

A freelance designer is hired to create the identity and launch materials for a local bakery: a logo, product photos for the website and a printed eight-page menu. The designer draws the logo as vectors in the vector workspace, then exports it as SVG for the web and as a PDF for the printer.

The product photos are retouched in the pixel workspace, where adjustment layers keep color corrections editable after the client asks for warmer tones. The menu is assembled in the layout workspace with master pages, a baseline grid and 3 mm bleed, placing the logo and photos from the same files. The final menu is exported as PDF/X with crop marks, and the printer accepts it on the first submission. The entire job is completed without converting files between separate programs.