3 terms
DLSS (Deep Learning Super Sampling) is an NVIDIA graphics setting that renders games at lower resolution and upscales them with AI to raise frame rates.
Path tracing is a rendering method that simulates light bouncing through a scene to produce all lighting, shadows and reflections in a unified physical way.
Ray tracing in games simulates how light rays bounce through a scene to render realistic reflections, shadows and lighting at a high performance cost.